
MAX EXTRACT
Max Extract wasn't a captain or a warlord. Just another code monkey in the asteroid belt, known for keeping his head down and drill spinning. Out here, among scattered wrecks and drifting cargo, the real battles weren't fought with lasers -- they were waged in silence, when one crew mined a rock for hours only to have another swoop in and take everything. No treaties held. Anarchy ruled, but it squandered more than it gave. No one trusted anyone, and every mission risked ending in blood or bankruptcy. Max didn't try to stop the violence, only the inefficiency.
From a forgotten outpost barely clinging to gravity, Max deployed the first shared record -- an immutable contract that let pirates extract from asteroid sectors, earn daily fuel credits, and register their word with something stronger than talk. To dock in the garage, you staked 10,000 credits as a bond: proof that you wouldn't fire first. Kill another pilot, and the contract slashed your stake. Every deal made or broken left a trace in the record. Build a good rep, and you could refuel in peace. Break the code, and the record made you open season. Over time, the chaos thinned. Crews stopped clashing over the same rocks. Refueling stations stayed intact. Loot got bigger, not bloodier.
TODO: Graphics and lore content coming soon
The Signal Relay System
A legendary figure known only as Max Extract deployed a series of smart contracts (view all contracts) across the blockchain—a decentralized protocol designed to coordinate space exploration and resource extraction across thousands of sectors. You, the programmer, will deploy your own contracts that launch a space station relay, connecting your sector to the Max Extract protocol. Your station receives telemetry from pilots navigating your airspace and broadcasts critical signals back to the main network.
Core Contracts:
How The Protocol Works
To join the network, programmers must first buy into the game—a commitment that grants you the right to broadcast your own satellite and claim a sector of space. Once you've bought in, you deploy smart contracts that define the rules and services of your sector. Pilots discover your contracts, interact with them, and relay critical data back through the Max Extract system.
The protocol generates rolling round entropy from universe-wide randomness—like all sectors getting a simultaneous dice roll—creating parallel random events across the network that determine when pilots get an “opening” to hyperjump into a system. Each sector has an airspace classification (Class 0 through 3) that dictates which ship models (A through F) can safely enter. Larger, more rugged ships (Models E and F) can handle dangerous Class 0 airspace, while smaller vessels (Models A and B) require the safety of upgraded Class 3 sectors. As you progress through the chapters and build out your station infrastructure, your airspace classification improves, attracting more diverse pilot traffic.
Stations and Transponders
Your sector begins as a Class 0 station—a bare-bones satellite relay. Through the chapters ahead, you'll upgrade to Class 1, 2, and eventually Class 3 by deploying credential systems, staking mechanisms, and refueling infrastructure.
All pilots must equip transponders to operate in your airspace. The killswitch transponder broadcasts death signals when a pilot is eliminated, while the killstake transponder enables automatic slashing of stakes when kills occur—protecting you from point penalties and maintaining order in your sector.
The Auditing System
Not all contracts are trustworthy. The Pirate Council established an official Auditor contract that validates all sector contracts before pilots will interact with them. You'll submit your contracts for audit at each chapter, spending points to ensure your code meets the protocol's standards. Pilots only trust audited contracts—anything else is considered too risky.
Your Journey Begins
The chapters ahead will guide you through deploying your registry, announcing your identity, establishing credentials, implementing staking and slashing, and running a crowdsale to upgrade your station. Each step builds on the last, transforming your bare satellite into a thriving sector hub.
You'll earn points for successful operations and lose points when pilots die in your sector. Your goal: build the safest, most profitable sector in the network.
Ready to broadcast your signal? Chapter 1 awaits.
Game Economics
Buy-In and Scoring
To enter the competition, programmers must buy into the game with a payment of loading.... All players start with 0 points and must earn their way to victory through successful sector operations.
Points are awarded when pilots successfully mint credentials from your sector (+2 points each), when your station is upgraded (+10 points), and through other protocol interactions. However, if a pilot dies in your sector without proper transponder protections, you'll lose points—a harsh penalty that keeps station operators honest.
Winner Payouts
When the game timer expires, anyone can trigger settlement. The contract identifies the highest scoring player(s) and distributes the entire pot among them. If multiple players tie for first place, they split the pot equally—cooperation through competition.
The pot grows with each buy-in and can be sweetened by additional contributions. Build the safest sector, attract the most pilots, and claim your share of the prize pool.
📚 No Additional Chapters Available
More chapters will appear here as they are unlocked.
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